Sunday, 11 October 2015

Walking simulator - The World's End

The game I came up with for my walking simulator is called 'The World's End'. It is a Post-apocalytic world that it on the brink of destruction by demons.



This was the first initial map layout. It was decided to go with the one below as the one above was to simple and should be more maze like to give the player more interactions.



22/10/15

Grey box:


Created the layout of the Lab in Maya then imported it to Unity.

23/10/15

Had people test out my level. Mostly got comments about how they didn't understand what was going on in the level until I explained the backstory to them. This could be because I've only done the layout of the room. I haven't added any models into it. This leads onto the next problem the most people had which was that they got lost very easily as the rooms look all the same.

27/10 - 24/11





Past month I've been working on the models that will be in the level and learning about coding.

PS: Just looking at the coding is giving me a headache >:(






1 comment:

  1. Good start. Some clear ideas here and a good level of iteration already shown. The sooner you are moving round the space, the better you will be able to get the layout. Nice Work

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